Submission guidelines

Welcome to VIPE! We're excited to have you as a part of our creative community. Before you start sharing your avatar models, please take a moment to review and adhere to the following guidelines:

  1. I. Original Creations Only

    We accept only original 3D avatar models created by you, the artist. Your submissions should reflect your unique creativity and talent.

    Do not upload 3D avatar models that are based on or derived from copyrighted material, including but not limited to characters, logos, designs, or any other intellectual property not owned by you.

  2. II. No Copyrighted Content

    Copyrighted content, including characters, logos, and other copyrighted material, is strictly prohibited. Ensure that your submissions do not infringe upon the rights of others.

    If you suspect that your 3D avatar model may contain elements that infringe upon copyrights, it is your responsibility to obtain the necessary permissions or licenses from the respective copyright holders before uploading the model.

  3. III. Intellectual Property Rights

    By submitting your 3D avatar models to VIPE, you confirm that you are the sole creator and owner of the content, and you grant VIPE a non-exclusive license to host and display your work on the platform.

    You retain full intellectual property rights to your creations, and VIPE will not claim ownership of your submitted content.

  4. IV. Reporting Copyright Infringements

    If you come across any 3D avatar models on VIPE that you believe infringe upon your copyright or the copyright of others, please promptly report them. Include all necessary details and evidence to assist us in addressing the issue. You can use the Report Forms on the website or email us at

  5. V. Consequences of Violation

    Failure to comply with these submission guidelines may result in the removal of your 3D avatar models from VIPE.

    • All avatars minted on VIPE remain in the blockchain, but won’t be shown on our platform or connected platforms.

    Repeated or severe violations may lead to the suspension or termination of your account.

  6. VI. Technical Requirements

    Creating a whole avatar is not easy, but we're here to guide you through the process. We understand that challenges may arise along the way, but we'll do our best to demonstrate our workflow so you can gain a clear understanding of how to create your avatar successfully.

    You can also explore our comprehensive documentation, where we delve deeper into each aspect of the workflow, providing explanations on the 'how' and 'why.'

    Before you dive into avatar creation, it's crucial to be aware of the technical limitations for VIPE. Here is a list of these limitations:

    1. Triangle Count

      Your avatar's total triangle count should not exceed 15,000 triangles. Please note that this limit applies to the entire avatar, excluding blendshapes. This allow avatars to be truly interoperable across all platforms and applications.

    2. Clean Topology

      Ensure your avatar boasts clean topology, which not only enhances its appearance but also simplifies the rigging process. Clean topology ensures smoother movement and better compatibility with various shaders.

    3. Humanoid Structure

      While your avatar doesn't have to be human, it should possess a humanoid structure, comprising 2 arms, 2 legs, a torso, and a head. Feel free to unleash your imagination; the possibilities are limitless. For inspiration, check out our 100Avatars project.

    4. Material Instances

      To ensure interoperability and optimal performance, limit your avatar to a maximum of 2 material instances. Multiple material instances demand more computing power, which may not be suitable for lower-end systems. Avoid using multiple meshes; remember to merge them at the end of the modeling process.

    5. Texture Size

      Texture maps should have a maximum size of 2048x2048 pixels. This is the standard size and ensures compatibility with our platform.

    6. VRM Format

      We only accept avatars in the VRM format. Please do not submit avatars in other formats such as GLB, FBX, OBJ, or GLTF. Use the .VRM format exclusively for your submissions.

    7. VRM File Size & Avatar Ranking

      Take into consideration that the VRM total file size shouldn’t exceed 8MB. This is the maximum that some platforms allow when loading avatars in your surroundings, or even uploading your own avatar into the platform.

      Avatar Ranking. Take a look to our ranking when you mint an avatar to know exactly what are your avatar details in Triangles, Drawcalls and File Size. It will be calified from A to F.

      Optimization LevelABCDEF
      Triangles0 - 39994000 - 15.99916000 - 31.99932000 - 63.99964000 - 79.999> 80000
      Drawcalls12345-6> 6
      File Size (MB)0 - 4.995 - 7.998 - 15.9916 - 19.9920 - 24.99> 25

      The final rank of the model will be based on this formula:

      $$rank = \frac{triangles + drawcalls + filesize}{3}$$

  7. Adhering to these technical requirements and limitations ensures the quality and compatibility of your avatars on VIPE. If you have any questions or need further assistance, consult our documentation or reach out to our support team. We're here to support your creative journey. Happy avatar creation!

    By uploading your 3D avatar models to VIPE, you acknowledge that you have read and agree to abide by these submission guidelines. We are committed to fostering a creative and respectful community, and your cooperation in following these rules is essential.

    Thank you for being a part of VIPE. We look forward to seeing your incredible 3D avatar creations! If you have any questions or need further clarification, please don't hesitate to contact our support team.